Frequently Asked Questions
- What engine is Police 10-13 using?
Police 10-13 is currently using the Unreal 4 engine.
- System Requirements?
No system requirements have been released yet. Once the game is about to go into Alpha we’ll be able to have our full test results published.
- I am a police officer and would like to help consult on your game?
We currently have several Police advisers on our team from different Police Agency’s around the World. Thank you for your support but we are fine at the moment.
- What languages will Police 10-13 be supporting?
We will add language packs closer to release.
- Forum Admin/Moderator position?
Please refer to link: Moderator Positions Overview
- When is the game coming out?
We are aiming to have Police 10-13 completed as a stable ALPHA version as soon as we can. With budget restrictions we are no longer adding huge expectations to our release strategy. Please understand that we will continue to do our best to keep momentum moving forward. Check out our roadmap (link above).
- Where will Police 10-13 be set?
Police 10-13 will be set in an open world city as well as country areas on a map called Metro. The city is going to have a North American theme with road signs etc..
- Alpha/Beta Access
The alpha and the beta will be available to everyone for purchase on Steam for PC Only.
- How much is Police 10-13 going to cost?
At this time we do not know what the cost of the final release for Police 10-13 will be.
- Will Police 10-13 be on next gen consoles?
Right now we are concentrating on Steam release. Depending how that goes will depend on our approach to console versions.
- Will Police 10-13 have Multiplayer & Dedicated Servers?
We hope to release the game with Multiplayer. We are very early in production so that is not the priority right now. Right now we want to make a game that is stable. Check out our roadmap (link above).
- Will there be Single player?
- Will there be any other emergency services or police roles?
Wingman games are currently focusing very hard on the core aspect of the game which is to create an immersive police simulator. However, additional branches like EMS and Firefighting are being added in a future DLC. Police 10-13 will offer a variety of law enforcement roles over time during our different release strategies. Water police, K9 unit, SWAT, Undercover, narcotics division, homicide investigation unit, coroner, Highway Patrol and dispatch to name a few.
- Weather & day/night cycles.
Police 10-13 is going to have a range of weather effects. There will also of course be day/night cycles that you can set as you please.
- Customization & Modding.
Wingman Games wants to fully support the modding community.
- Will I be able to play as a criminal?
Eventually, if and when the game is made as a Multiplayer, yes. Police 10-13 will include Civilian slots for roleplay purposes. This will all depend on our roadmap (Link above).
- Third person, or first person?
Police 10-13 will be first person and third person.
- Oculus Rift & TrackIR
We hope to eventually add third party device support. Please check our Roadmap (Link above)
- Will the Laws/Road-signs be American?
The road signs on the street will be American, as the city “Metro” and it’s countryside will be American based.
The laws will be based on current American statues.
- How Big Will the Map Be?
Our Alpha map size will be pretty small. Approximately 10 Miles Square. This is really so that we can fully push the game through it’s paces. Over time we will make the map size larger. Check the Roadmap (link above).
- Can You Change Departments?
Yes, you will be able to change the department you are affiliated with. To do this you’ll need to qualify for that department at the Police Academy. Certain departments won’t be available during Alpha and Beta versions.
- Where are the Police 10-13 developers located?
Wingman Games is located in Melbourne Australia.
- ELS – Electronic Lighting system.
Yes. In police1013 you will be able to change light patterns, flashes and light colors.
We will be using all types of current Police weapons and gadgets. If its currently being used then the chances are we’ll be adding it in game. These include cuffs, batons, shields, flashbang’s, radios, breathalyzers, radar guns, mirrors (swat) etc. A full list of gear will be added to the webpage over the coming months.
Facebook Page: https://www.facebook.com/police1013
Twitter Page: https://twitter.com/policesimulator